174 lines
6.0 KiB
C++
174 lines
6.0 KiB
C++
/*
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* This file is part of openauto project.
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* Copyright (C) 2018 f1x.studio (Michal Szwaj)
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*
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* openauto is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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* openauto is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with openauto. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <QApplication>
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#include <QtWebSockets/QWebSocket>
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#include <QDBusInterface>
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#include <QDBusConnection>
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#include <QDBusReply>
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#include <QDBusMessage>
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#include <QDebug>
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#include "autoapp/UI/MainWindow.hpp"
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#include "ui_mainwindow.h"
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namespace autoapp
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{
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namespace ui
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{
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent), ui_(new Ui::MainWindow), webSocket(new QWebSocket),
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reconnectTimer(new QTimer(this)),
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metadataTimer(new QTimer(this)),
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shuttingDown(false)
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{
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ui_->setupUi(this);
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connect(ui_->pushButtonSettings, &QPushButton::clicked, this, &MainWindow::openSettings);
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connect(ui_->pushButtonExit, &QPushButton::clicked, this, &MainWindow::exit);
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connect(ui_->pushButtonToggleCursor, &QPushButton::clicked, this, &MainWindow::toggleCursor);
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connect(ui_->pushButtonWirelessConnection, &QPushButton::clicked, this, &MainWindow::openConnectDialog);
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// BT NOW PLAYING UPDATE
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connect(metadataTimer, &QTimer::timeout, this, &MainWindow::updateNowPlaying);
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metadataTimer->start(1000); // refresh every 5 seconds
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// RADIO WEBSOCKET STUFF
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reconnectTimer->setSingleShot(true);
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reconnectTimer->setInterval(3000);
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connect(reconnectTimer, &QTimer::timeout, this, &MainWindow::connectWebSocket);
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connect(webSocket, &QWebSocket::connected, this, [this]()
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{
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qDebug() << "WebSocket connected";
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webSocket->sendTextMessage(QStringLiteral("Hello from MainWindow WebSocket!")); });
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connect(webSocket, &QWebSocket::textMessageReceived, this, [this](const QString &message)
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{
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qDebug() << "Message received:" << message;
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handleIncomingMessage(message); });
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connect(webSocket, &QWebSocket::disconnected, this, [this]()
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{
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qDebug() << "WebSocket disconnected";
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if (!shuttingDown) {
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qDebug() << "Attempting to reconnect in 3 seconds...";
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reconnectTimer->start();
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} });
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connect(webSocket, QOverload<QAbstractSocket::SocketError>::of(&QWebSocket::error),
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this, [this](QAbstractSocket::SocketError)
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{ qDebug() << "WebSocket error:" << webSocket->errorString(); });
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connectWebSocket();
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}
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MainWindow::~MainWindow()
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{
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shuttingDown = true;
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webSocket->abort();
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webSocket->deleteLater();
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delete ui_;
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}
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}
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}
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void f1x::openauto::autoapp::ui::MainWindow::updateBtNowPlaying()
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{
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QDBusInterface manager(
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"org.bluez",
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"/",
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"org.freedesktop.DBus.ObjectManager",
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QDBusConnection::systemBus());
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if (!manager.isValid())
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{
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qDebug() << "Failed to connect to BlueZ D-Bus";
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return;
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}
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QDBusReply<QVariantMap> reply = manager.call("GetManagedObjects");
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if (!reply.isValid())
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{
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qDebug() << "D-Bus call failed:" << reply.error().message();
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return;
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}
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QVariantMap allObjects = reply.value();
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for (auto it = allObjects.begin(); it != allObjects.end(); ++it)
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{
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QString path = it.key();
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QVariantMap interfaces = it.value().toMap();
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if (interfaces.contains("org.bluez.MediaPlayer1"))
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{
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qDebug() << "Found MediaPlayer at:" << path;
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QDBusInterface mediaPlayer(
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"org.bluez",
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path,
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"org.freedesktop.DBus.Properties",
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QDBusConnection::systemBus());
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QDBusReply<QVariant> trackReply = mediaPlayer.call("Get", "org.bluez.MediaPlayer1", "Track");
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if (trackReply.isValid())
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{
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QVariantMap track = trackReply.value().toMap();
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QString artist = track["Artist"].toString();
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QString title = track["Title"].toString();
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QString album = track["Album"].toString();
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QString status = statusReply.value().toString();
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qDebug() << "Now playing:" << artist << "-" << title << "from" << album;
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qDebug() << "Status:" << status;
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if (status == "Playing")
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{
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ui_->stackedWidget->setCurrentIndex(0);
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ui_->btSongName->setText(title);
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ui_->btArtistName->setText(artist);
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ui_->btAlbumName->setText(album);
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}
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else
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{
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ui_->stackedWidget->setCurrentIndex(1);
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}
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}
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break;
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}
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}
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}
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void f1x::openauto::autoapp::ui::MainWindow::connectWebSocket()
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{
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QUrl url(QStringLiteral("ws://127.0.0.1:5000")); // Change to your real server
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qDebug() << "Connecting to WebSocket:" << url;
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webSocket->open(url);
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}
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void f1x::openauto::autoapp::ui::MainWindow::handleIncomingMessage(const QString &message)
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{
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// Your custom message processing logic here
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qDebug() << "[Handler] Processing message:" << message;
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}
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