openauto/src/autoapp/Projection/AudioInput.cpp
2018-02-17 21:55:57 +01:00

180 lines
4.2 KiB
C++

/*
* This file is part of openauto project.
* Copyright (C) 2018 f1x.studio (Michal Szwaj)
*
* openauto is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
* openauto is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with openauto. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QApplication>
#include <f1x/openauto/autoapp/Projection/AudioInput.hpp>
#include <f1x/openauto/Common/Log.hpp>
namespace f1x
{
namespace openauto
{
namespace autoapp
{
namespace projection
{
AudioInput::AudioInput(uint32_t channelCount, uint32_t sampleSize, uint32_t sampleRate)
: ioDevice_(nullptr)
{
qRegisterMetaType<IAudioInput::StartPromise::Pointer>("StartPromise::Pointer");
audioFormat_.setChannelCount(channelCount);
audioFormat_.setSampleRate(sampleRate);
audioFormat_.setSampleSize(sampleSize);
audioFormat_.setCodec("audio/pcm");
audioFormat_.setByteOrder(QAudioFormat::LittleEndian);
audioFormat_.setSampleType(QAudioFormat::SignedInt);
this->moveToThread(QApplication::instance()->thread());
connect(this, &AudioInput::startRecording, this, &AudioInput::onStartRecording, Qt::QueuedConnection);
connect(this, &AudioInput::stopRecording, this, &AudioInput::onStopRecording, Qt::QueuedConnection);
QMetaObject::invokeMethod(this, "createAudioInput", Qt::BlockingQueuedConnection);
}
void AudioInput::createAudioInput()
{
OPENAUTO_LOG(debug) << "[AudioInput] create.";
audioInput_ = (std::make_unique<QAudioInput>(QAudioDeviceInfo::defaultInputDevice(), audioFormat_));
}
bool AudioInput::open()
{
std::lock_guard<decltype(mutex_)> lock(mutex_);
return ioDevice_ == nullptr;
}
bool AudioInput::isActive() const
{
std::lock_guard<decltype(mutex_)> lock(mutex_);
return ioDevice_ != nullptr;
}
void AudioInput::read(ReadPromise::Pointer promise)
{
std::lock_guard<decltype(mutex_)> lock(mutex_);
if(ioDevice_ == nullptr)
{
promise->reject();
}
else if(readPromise_ != nullptr)
{
promise->reject();
}
else
{
readPromise_ = std::move(promise);
}
}
void AudioInput::start(StartPromise::Pointer promise)
{
emit startRecording(std::move(promise));
}
void AudioInput::stop()
{
emit stopRecording();
}
uint32_t AudioInput::getSampleSize() const
{
return audioFormat_.sampleSize();
}
uint32_t AudioInput::getChannelCount() const
{
return audioFormat_.channelCount();
}
uint32_t AudioInput::getSampleRate() const
{
return audioFormat_.sampleRate();
}
void AudioInput::onStartRecording(StartPromise::Pointer promise)
{
std::lock_guard<decltype(mutex_)> lock(mutex_);
ioDevice_ = audioInput_->start();
if(ioDevice_ != nullptr)
{
connect(ioDevice_, &QIODevice::readyRead, this, &AudioInput::onReadyRead, Qt::QueuedConnection);
promise->resolve();
}
else
{
promise->reject();
}
}
void AudioInput::onStopRecording()
{
std::lock_guard<decltype(mutex_)> lock(mutex_);
if(readPromise_ != nullptr)
{
readPromise_->reject();
readPromise_.reset();
}
if(ioDevice_ != nullptr)
{
ioDevice_->reset();
ioDevice_->disconnect();
ioDevice_ = nullptr;
}
audioInput_->stop();
}
void AudioInput::onReadyRead()
{
std::lock_guard<decltype(mutex_)> lock(mutex_);
if(readPromise_ == nullptr)
{
return;
}
aasdk::common::Data data(cSampleSize, 0);
aasdk::common::DataBuffer buffer(data);
auto readSize = ioDevice_->read(reinterpret_cast<char*>(buffer.data), buffer.size);
if(readSize != -1)
{
data.resize(readSize);
readPromise_->resolve(std::move(data));
readPromise_.reset();
}
else
{
readPromise_->reject();
readPromise_.reset();
}
}
}
}
}
}